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Old Jan 22, 2009, 12:39 AM // 00:39   #21
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Quote:
Originally Posted by Obrien Xp View Post
This is illegal for moral reasons.
but... for legal reasons it's perfectly legal lol...
you might get ur acct banned however :P

Sigh, this really makes me wish they'd set up a server in aus =/
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Old Jan 22, 2009, 02:56 AM // 02:56   #22
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I laugh at your assumptions of the server logic.
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Old Jan 22, 2009, 03:05 AM // 03:05   #23
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Originally Posted by kenard View Post
I laugh at your assumptions of the server logic.
Why do you laugh at it...that's how it works. It seems you're the one to be laughed at.
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Old Jan 22, 2009, 01:31 PM // 13:31   #24
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Originally Posted by wu is me View Post
Sigh, this really makes me wish they'd set up a server in aus =/
I dont think they make 10 people servers...
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Old Jan 22, 2009, 05:12 PM // 17:12   #25
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This won't work.

The game doesn't count average ping for all players. The game only assigns individual players to one of those 2 servers (lets forget about the 3rd - Korean server of 1-2k+ pings) and then determines where the GvG/HA match instance will get creted based on just the numbers of players from those regions (not sure what happens in a tie). A player can only belong to one or the other but cannot belong to one more strongly than another player and the game doesn't care about how high his pings to the other region's servers are.

So no, this method of ping manipulation wont work.

Proof:
During one weekend in summer 2007 the biggest ISP in my country experienced some severe problems and that caused extremelly high pings 10k++ and packet loss to the 216.*.*.* servers. Most of plyars in my guild then were connected by this ISP (me included) and experienced exactly the same problems. Matches played on 216 servers were autoloss, but we still played a lot of GvG and HA that weekend. And having even 5 players with 10k ping to 216. and just 1 guest from US and playing versus an American guild team ALWAYS got us match hosted on 216.
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Old Jan 22, 2009, 09:50 PM // 21:50   #26
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Quote:
Originally Posted by Yawgmoth View Post
This won't work.

The game doesn't count average ping for all players. The game only assigns individual players to one of those 2 servers (lets forget about the 3rd - Korean server of 1-2k+ pings) and then determines where the GvG/HA match instance will get creted based on just the numbers of players from those regions (not sure what happens in a tie). A player can only belong to one or the other but cannot belong to one more strongly than another player and the game doesn't care about how high his pings to the other region's servers are.

So no, this method of ping manipulation wont work.

Proof:
During one weekend in summer 2007 the biggest ISP in my country experienced some severe problems and that caused extremelly high pings 10k++ and packet loss to the 216.*.*.* servers. Most of plyars in my guild then were connected by this ISP (me included) and experienced exactly the same problems. Matches played on 216 servers were autoloss, but we still played a lot of GvG and HA that weekend. And having even 5 players with 10k ping to 216. and just 1 guest from US and playing versus an American guild team ALWAYS got us match hosted on 216.
The "average ping" mechanic only occurs if there's a tie.
If you have a guest from the US its 9 vs 7, so you will get American servers all the time. If it's 8 vs 8, then you will get European servers in that case if you lagged on American (since the "average ping" mechanic will then kick in).
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Old Jan 22, 2009, 10:59 PM // 22:59   #27
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This entire thread is full of stipulation and inaccuracies.

This is how the servers works:

-Guildwars accounts are tagged for being region specific. This determines what server you try to connect to.
-Each person connecting to an instance will count as a single "vote"
-When numbers are uneven the side with the most will be used. Regardless of how bad the latency is.
-When number are tied a coin flip will determine the server. Again no latency check is done. (yes 50/50)

Interesting notes:

Back in the day you could change regions up to 5 times. Many euros are currently playing under american tagged accounts and push it to american servers EVERY TIME. Serves you right for trying to farm underworld without favor! or International trade exploit!. The same goes with americans.

You can no longer change region tags on your account. They determine where your Data is saved and accessed.

You can not have more than a 50/50 chance of getting your own servers, it's random.

You can test where your account is tagged by connecting to HB arena, should say somewhere if you are considered euro or american (don't remember, at work cant test.) or by scrimming in guild hall multiple times (needs multiple scrims for assurance).



You can choose to belive me or not. We at rawr, espeically polly have tested this extensivly. They will probably not like me for posting this but whatever, hopefully they wont read riverside inn.
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Old Jan 22, 2009, 11:26 PM // 23:26   #28
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Quote:
Originally Posted by Jaden Stone View Post
This entire thread is full of stipulation and inaccuracies.

This is how the servers works:

-Guildwars accounts are tagged for being region specific. This determines what server you try to connect to.
-Each person connecting to an instance will count as a single "vote"
-When numbers are uneven the side with the most will be used. Regardless of how bad the latency is.
-When number are tied a coin flip will determine the server. Again no latency check is done. (yes 50/50)

Interesting notes:

Back in the day you could change regions up to 5 times. Many euros are currently playing under american tagged accounts and push it to american servers EVERY TIME. Serves you right for trying to farm underworld without favor! or International trade exploit!. The same goes with americans.

You can no longer change region tags on your account. They determine where your Data is saved and accessed.

You can not have more than a 50/50 chance of getting your own servers, it's random.

You can test where your account is tagged by connecting to HB arena, should say somewhere if you are considered euro or american (don't remember, at work cant test.) or by scrimming in guild hall multiple times (needs multiple scrims for assurance).



You can choose to belive me or not. We at rawr, espeically polly have tested this extensivly. They will probably not like me for posting this but whatever, hopefully they wont read riverside inn.

nice work.

I know that nobody would ever admit as to whether they benefitted from this knowledge (and I have no reason to accuse or believe either way - it's good practice to determine as many factors as possible that can influence events that have money on the line).

However, it is pretty amusing to find that one of the
Quote:
Originally Posted by someoneelse
high level
guilds in the tournament scene (whether WAS or STILL is) had actually taken the time to identify the process in which that worked, while someone else made a post previously relegating the OP's information to something scrubs would use, if anyone cared about it at all. Obviously it was an important enoughf actor for non-scrubs to investigate. I think it shows how naive and dismissive people can be towards events where there's money on the line.

Last edited by CyberNigma; Jan 22, 2009 at 11:34 PM // 23:34..
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Old Jan 22, 2009, 11:44 PM // 23:44   #29
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When you play with a euro as the primary strat caller and play on euro servers EVERY TIME, one finds the time to look into things so that we can get at least a 50/50 chance of playing on the home field.

obviously we put a lot of work into figuring this out and I'm sure rawr as a whole, even myself, does not like to give away any form of advantage no matter how small.
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Old Jan 22, 2009, 11:48 PM // 23:48   #30
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Quote:
Originally Posted by Jaden Stone View Post
When you play with a euro as the primary strat caller and play on euro servers EVERY TIME, one finds the time to look into things so that we can get at least a 50/50 chance of playing on the home field.

obviously we put a lot of work into figuring this out and I'm sure rawr as a whole, even myself, does not like to give away any form of advantage no matter how small.
again nice work. Yeah I imagine even though you probably had no intention of using the info found, knowing it so that you can watch for others abusing it (if that was possible) would definitely be worthwhile - again with money on the line it makes sense to know your battlefield.
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Old Jan 23, 2009, 05:31 AM // 05:31   #31
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Month later:

''Guilds can't fight other guilds which on other continent''
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Old Jan 23, 2009, 07:20 AM // 07:20   #32
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Quote:
Originally Posted by Miss Drops Az View Post
I dont think they make 10 people servers...
Hey theres a fair few people in Aus/Nz that would like to actually get decent pings . You realize how disapointing it is when you find out you will never be good at high end pvp because your ping will always be between 300-500? Sad times : (.
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Old Jan 23, 2009, 07:29 AM // 07:29   #33
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Quote:
Originally Posted by Chocobo1 View Post
Hey theres a fair few people in Aus/Nz that would like to actually get decent pings . You realize how disapointing it is when you find out you will never be good at high end pvp because your ping will always be between 300-500? Sad times : (.


This is all Lies
I love lagging
Its the best ever

Not.
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Old Jan 23, 2009, 05:48 PM // 17:48   #34
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Quote:
Originally Posted by jaden stone View Post
this entire thread is full of stipulation and inaccuracies.

This is how the servers works:

-guildwars accounts are tagged for being region specific. This determines what server you try to connect to.
-each person connecting to an instance will count as a single "vote"
-when numbers are uneven the side with the most will be used. Regardless of how bad the latency is.
-when number are tied a coin flip will determine the server. Again no latency check is done. (yes 50/50)

interesting notes:

Back in the day you could change regions up to 5 times. Many euros are currently playing under american tagged accounts and push it to american servers every time. Serves you right for trying to farm underworld without favor! Or international trade exploit!. The same goes with americans.

You can no longer change region tags on your account. They determine where your data is saved and accessed.

You can not have more than a 50/50 chance of getting your own servers, it's random.

You can test where your account is tagged by connecting to hb arena, should say somewhere if you are considered euro or american (don't remember, at work cant test.) or by scrimming in guild hall multiple times (needs multiple scrims for assurance).



You can choose to belive me or not. We at rawr, espeically polly have tested this extensivly. They will probably not like me for posting this but whatever, hopefully they wont read riverside inn.
guildwars is srs bzns
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Old Jan 23, 2009, 10:30 PM // 22:30   #35
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Quote:
Originally Posted by Jaden Stone View Post
You can choose to belive me or not. We at rawr, espeically polly have tested this extensivly. They will probably not like me for posting this but whatever, hopefully they wont read riverside inn.
Another snake from rawr emerges!
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Old Jan 24, 2009, 03:43 AM // 03:43   #36
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Quote:
Originally Posted by Jaden Stone View Post
This entire thread is full of stipulation and inaccuracies.

This is how the servers works:

-Guildwars accounts are tagged for being region specific. This determines what server you try to connect to.
-Each person connecting to an instance will count as a single "vote"
-When numbers are uneven the side with the most will be used. Regardless of how bad the latency is.
-When number are tied a coin flip will determine the server. Again no latency check is done. (yes 50/50)

Interesting notes:

Back in the day you could change regions up to 5 times. Many euros are currently playing under american tagged accounts and push it to american servers EVERY TIME. Serves you right for trying to farm underworld without favor! or International trade exploit!. The same goes with americans.

You can no longer change region tags on your account. They determine where your Data is saved and accessed.

You can not have more than a 50/50 chance of getting your own servers, it's random.

You can test where your account is tagged by connecting to HB arena, should say somewhere if you are considered euro or american (don't remember, at work cant test.) or by scrimming in guild hall multiple times (needs multiple scrims for assurance).



You can choose to belive me or not. We at rawr, espeically polly have tested this extensivly. They will probably not like me for posting this but whatever, hopefully they wont read riverside inn.
By saying Guild Wars accounts are tagged to a specific region, by that do you mean the old American/Euro server 5 changes thing? Because if so I believe it is still possible to change what region your account is by contacting ANET support (A friend of mine recently did this to change his account from European to American). However ANet support couldn't change a guilds region tag due to saved data etc.


EDIT

Last edited by xDusT II; Jan 24, 2009 at 03:54 AM // 03:54..
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Old Jan 24, 2009, 12:32 PM // 12:32   #37
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Yes that is exactly what Jaden is talking about. He said it about 5 times.
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Old Jan 25, 2009, 12:45 PM // 12:45   #38
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Quote:
Originally Posted by Jaden Stone View Post
They will probably not like me for posting this but whatever, hopefully they wont read riverside inn.
I'm telling!
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